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	<id>https://wiki.astoniaresurgence.com/mediawiki/index.php?action=history&amp;feed=atom&amp;title=The_Old_Governor%27s_Cross</id>
	<title>The Old Governor's Cross - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.astoniaresurgence.com/mediawiki/index.php?action=history&amp;feed=atom&amp;title=The_Old_Governor%27s_Cross"/>
	<link rel="alternate" type="text/html" href="https://wiki.astoniaresurgence.com/mediawiki/index.php?title=The_Old_Governor%27s_Cross&amp;action=history"/>
	<updated>2026-05-07T16:11:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.1</generator>
	<entry>
		<id>https://wiki.astoniaresurgence.com/mediawiki/index.php?title=The_Old_Governor%27s_Cross&amp;diff=1308&amp;oldid=prev</id>
		<title>Bool: /* Notes */</title>
		<link rel="alternate" type="text/html" href="https://wiki.astoniaresurgence.com/mediawiki/index.php?title=The_Old_Governor%27s_Cross&amp;diff=1308&amp;oldid=prev"/>
		<updated>2023-08-30T16:55:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Notes&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:55, 30 August 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l49&quot;&gt;Line 49:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 49:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;extra side mission to this, not worth exp.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;extra side mission to this, not worth exp.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After you have given the dead governor some peace, walk through the wall behind him.  Go through the hole here to enter the Zombie Lair. You will be facing Zombie's (level 48) in rooms, sometimes two. There are two doors here, one to the south, and one to the east. Head straight through the south door.  Keep heading south through doors until you reach a long hallway.  Then walk through the wall in the east through a fake wall&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.  There will be three doors here. Open the middle door for an orb&lt;/del&gt;.  Head back to that hallway, and take the last north door.  Keep working your way north until a room takes a turn to the west.  Go through that door, then take the door to the south.  Now take the door to the west, and then north.  You should now be in a hallway with two easts, and a north.  Take the last east.  Ignore the door to the north, and take the door to the east.  Prepare yourself because you are about ready to face four Zombie's (level 48), and a Zombie Lord (level 50).  The Zombie Lord (level 50) is going to challenge you.  Because of respawning, you may want to take this out in the hallway a little bit.  After beating the Zombie Lord (level 50), get the key off of his body.  Now head back to the ladder at the beginning.  Take the other door, and work your way through a few rooms.  Use your key on the locked door, and read the diary to find out about the governor's murder and mistakes the fake governor made.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After you have given the dead governor some peace, walk through the wall behind him.  Go through the hole here to enter the Zombie Lair. You will be facing Zombie's (level 48) in rooms, sometimes two. There are two doors here, one to the south, and one to the east. Head straight through the south door.  Keep heading south through doors until you reach a long hallway.  Then walk through the wall in the east through a fake wall.  Head back to that hallway, and take the last north door.  Keep working your way north until a room takes a turn to the west.  Go through that door, then take the door to the south.  Now take the door to the west, and then north.  You should now be in a hallway with two easts, and a north.  Take the last east.  Ignore the door to the north, and take the door to the east.  Prepare yourself because you are about ready to face four Zombie's (level 48), and a Zombie Lord (level 50).  The Zombie Lord (level 50) is going to challenge you.  Because of respawning, you may want to take this out in the hallway a little bit.  After beating the Zombie Lord (level 50), get the key off of his body.  Now head back to the ladder at the beginning.  Take the other door, and work your way through a few rooms.  Use your key on the locked door, and read the diary to find out about the governor's murder and mistakes the fake governor made.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Skeleton Lair's Map ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Skeleton Lair's Map ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key astonia_wiki:diff::1.12:old-1105:rev-1308 --&gt;
&lt;/table&gt;</summary>
		<author><name>Bool</name></author>
	</entry>
	<entry>
		<id>https://wiki.astoniaresurgence.com/mediawiki/index.php?title=The_Old_Governor%27s_Cross&amp;diff=1105&amp;oldid=prev</id>
		<title>Tigeroscar at 18:09, 28 May 2023</title>
		<link rel="alternate" type="text/html" href="https://wiki.astoniaresurgence.com/mediawiki/index.php?title=The_Old_Governor%27s_Cross&amp;diff=1105&amp;oldid=prev"/>
		<updated>2023-05-28T18:09:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:09, 28 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l40&quot;&gt;Line 40:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Walkthrough ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Walkthrough ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The house near [[Ruby]] in [[Exkorden]] is where the Skeleton's Lair is housed. If you touch the skeleton, it crumbles. No worries though, because it will return.  Go down the hole/ladder. Go through a couple of doors until you reach a choice of three doors, straight, right, and left. Take the left door, and kill the Skeleton (level 48). Stand in the next doorway for a room with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seven &lt;/del&gt;Skeleton's (level 48).  Kill them as quickly as possible. Each of them has a bowl of old blood on them.  Grab those bowls, and get out of there, as fast as you can.  Head back to the room with three choices. Take a left turn, and take what originally was straight. Go through some rooms with Skeleton's (level 48) in them until you reach the room with the green floor.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The house near [[Ruby]] in [[Exkorden]] is where the Skeleton's Lair is housed. If you touch the skeleton, it crumbles. No worries though, because it will return.  Go down the hole/ladder. Go through a couple of doors until you reach a choice of three doors, straight, right, and left. Take the left door, and kill the Skeleton (level 48). Stand in the next doorway for a room with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;eight &lt;/ins&gt;Skeleton's (level 48).  Kill them as quickly as possible. Each of them has a bowl of old blood on them.  Grab those bowls, and get out of there, as fast as you can.  Head back to the room with three choices. Take a left turn, and take what originally was straight. Go through some rooms with Skeleton's (level 48) in them until you reach the room with the green floor.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can use the bowl of old blood on the skeleton's in this room to revive them. They become Raised Skeleton's (level 48). The one seated in the upper far corner from the doors the one with the green key.  Take that green key back to the original room with three choices, and take what was originally the right choice.  Go through a room for a room with two Skeleton's (level 48), and two doors: a red door, and a green door. Go through the green door. Go down the hallway, and ignore the first hallway you meet. Instead go down and take the second hallway. Open the second door on your character's right. The floor will be red. The coordinates are (63, 244).  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can use the bowl of old blood on the skeleton's in this room to revive them. They become Raised Skeleton's (level 48). The one seated in the upper far &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;left &lt;/ins&gt;corner from the doors &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/ins&gt;the one with the green key.  Take that green key back to the original room with three choices, and take what was originally the right choice.  Go through a room for a room with two Skeleton's (level 48), and two doors: a red door, and a green door. Go through the green door. Go down the hallway, and ignore the first hallway you meet. Instead go down and take the second hallway. Open the second door on your character's right. The floor will be red. The coordinates are (63, 244).  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now take the red key back to the red door, and go through that door.  Go through the rooms until you reach a choice of three rooms. The last room(bottom one) will have a Skeleton (level 48). After you dispose of him, search his body. On his body will be a cross. Head back to the beginning of this level. Remember that skeleton up the ladder? Use a bowl of old blood on him. He will raise, and tell you he was governor, and was killed. He wants to rest in peace, and needs the cross to do so. So give him the cross, and receive your reward of experience.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now take the red key back to the red door, and go through that door.  Go through the rooms until you reach a choice of three rooms. The last room(bottom one) will have a Skeleton (level 48). After you dispose of him, search his body. On his body will be a cross. Head back to the beginning of this level. Remember that skeleton up the ladder? Use a bowl of old blood on him. He will raise, and tell you he was governor, and was killed. He wants to rest in peace, and needs the cross to do so. So give him the cross, and receive your reward of experience.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tigeroscar</name></author>
	</entry>
	<entry>
		<id>https://wiki.astoniaresurgence.com/mediawiki/index.php?title=The_Old_Governor%27s_Cross&amp;diff=1104&amp;oldid=prev</id>
		<title>Tigeroscar: /* Notes */</title>
		<link rel="alternate" type="text/html" href="https://wiki.astoniaresurgence.com/mediawiki/index.php?title=The_Old_Governor%27s_Cross&amp;diff=1104&amp;oldid=prev"/>
		<updated>2023-05-28T18:06:40Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Notes&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:06, 28 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l47&quot;&gt;Line 47:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 47:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Notes ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Notes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;extra side mission to this&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;extra side mission to this&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, not worth exp.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After you have given the dead governor some peace, walk through the wall behind him.  Go through the hole here to enter the Zombie Lair. You will be facing Zombie's (level 48) in rooms, sometimes two. There are two doors here, one to the south, and one to the east. Head straight through the south door.  Keep heading south through doors until you reach a long hallway.  Then walk through the wall in the east through a fake wall.  There will be three doors here. Open the middle door for an orb.  Head back to that hallway, and take the last north door.  Keep working your way north until a room takes a turn to the west.  Go through that door, then take the door to the south.  Now take the door to the west, and then north.  You should now be in a hallway with two easts, and a north.  Take the last east.  Ignore the door to the north, and take the door to the east.  Prepare yourself because you are about ready to face four Zombie's (level 48), and a Zombie Lord (level 50).  The Zombie Lord (level 50) is going to challenge you.  Because of respawning, you may want to take this out in the hallway a little bit.  After beating the Zombie Lord (level 50), get the key off of his body.  Now head back to the ladder at the beginning.  Take the other door, and work your way through a few rooms.  Use your key on the locked door, and read the diary to find out about the governor's murder and mistakes the fake governor made.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After you have given the dead governor some peace, walk through the wall behind him.  Go through the hole here to enter the Zombie Lair. You will be facing Zombie's (level 48) in rooms, sometimes two. There are two doors here, one to the south, and one to the east. Head straight through the south door.  Keep heading south through doors until you reach a long hallway.  Then walk through the wall in the east through a fake wall.  There will be three doors here. Open the middle door for an orb.  Head back to that hallway, and take the last north door.  Keep working your way north until a room takes a turn to the west.  Go through that door, then take the door to the south.  Now take the door to the west, and then north.  You should now be in a hallway with two easts, and a north.  Take the last east.  Ignore the door to the north, and take the door to the east.  Prepare yourself because you are about ready to face four Zombie's (level 48), and a Zombie Lord (level 50).  The Zombie Lord (level 50) is going to challenge you.  Because of respawning, you may want to take this out in the hallway a little bit.  After beating the Zombie Lord (level 50), get the key off of his body.  Now head back to the ladder at the beginning.  Take the other door, and work your way through a few rooms.  Use your key on the locked door, and read the diary to find out about the governor's murder and mistakes the fake governor made.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key astonia_wiki:diff::1.12:old-1103:rev-1104 --&gt;
&lt;/table&gt;</summary>
		<author><name>Tigeroscar</name></author>
	</entry>
	<entry>
		<id>https://wiki.astoniaresurgence.com/mediawiki/index.php?title=The_Old_Governor%27s_Cross&amp;diff=1103&amp;oldid=prev</id>
		<title>Tigeroscar: /* Zombie's Lair's Map */</title>
		<link rel="alternate" type="text/html" href="https://wiki.astoniaresurgence.com/mediawiki/index.php?title=The_Old_Governor%27s_Cross&amp;diff=1103&amp;oldid=prev"/>
		<updated>2023-05-28T18:05:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Zombie&amp;#039;s Lair&amp;#039;s Map&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:05, 28 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l55&quot;&gt;Line 55:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Zombie's Lair's Map ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Zombie's Lair's Map ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Zombie Lair.png|frameless|757x757px]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key astonia_wiki:diff::1.12:old-1099:rev-1103 --&gt;
&lt;/table&gt;</summary>
		<author><name>Tigeroscar</name></author>
	</entry>
	<entry>
		<id>https://wiki.astoniaresurgence.com/mediawiki/index.php?title=The_Old_Governor%27s_Cross&amp;diff=1099&amp;oldid=prev</id>
		<title>Tigeroscar at 17:23, 28 May 2023</title>
		<link rel="alternate" type="text/html" href="https://wiki.astoniaresurgence.com/mediawiki/index.php?title=The_Old_Governor%27s_Cross&amp;diff=1099&amp;oldid=prev"/>
		<updated>2023-05-28T17:23:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:23, 28 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l50&quot;&gt;Line 50:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 50:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After you have given the dead governor some peace, walk through the wall behind him.  Go through the hole here to enter the Zombie Lair. You will be facing Zombie's (level 48) in rooms, sometimes two. There are two doors here, one to the south, and one to the east. Head straight through the south door.  Keep heading south through doors until you reach a long hallway.  Then walk through the wall in the east through a fake wall.  There will be three doors here. Open the middle door for an orb.  Head back to that hallway, and take the last north door.  Keep working your way north until a room takes a turn to the west.  Go through that door, then take the door to the south.  Now take the door to the west, and then north.  You should now be in a hallway with two easts, and a north.  Take the last east.  Ignore the door to the north, and take the door to the east.  Prepare yourself because you are about ready to face four Zombie's (level 48), and a Zombie Lord (level 50).  The Zombie Lord (level 50) is going to challenge you.  Because of respawning, you may want to take this out in the hallway a little bit.  After beating the Zombie Lord (level 50), get the key off of his body.  Now head back to the ladder at the beginning.  Take the other door, and work your way through a few rooms.  Use your key on the locked door, and read the diary to find out about the governor's murder and mistakes the fake governor made.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After you have given the dead governor some peace, walk through the wall behind him.  Go through the hole here to enter the Zombie Lair. You will be facing Zombie's (level 48) in rooms, sometimes two. There are two doors here, one to the south, and one to the east. Head straight through the south door.  Keep heading south through doors until you reach a long hallway.  Then walk through the wall in the east through a fake wall.  There will be three doors here. Open the middle door for an orb.  Head back to that hallway, and take the last north door.  Keep working your way north until a room takes a turn to the west.  Go through that door, then take the door to the south.  Now take the door to the west, and then north.  You should now be in a hallway with two easts, and a north.  Take the last east.  Ignore the door to the north, and take the door to the east.  Prepare yourself because you are about ready to face four Zombie's (level 48), and a Zombie Lord (level 50).  The Zombie Lord (level 50) is going to challenge you.  Because of respawning, you may want to take this out in the hallway a little bit.  After beating the Zombie Lord (level 50), get the key off of his body.  Now head back to the ladder at the beginning.  Take the other door, and work your way through a few rooms.  Use your key on the locked door, and read the diary to find out about the governor's murder and mistakes the fake governor made.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Skeleton Lair's Map ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Skeleton's Lair.png|frameless|626x626px]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Zombie's Lair's Map ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key astonia_wiki:diff::1.12:old-971:rev-1099 --&gt;
&lt;/table&gt;</summary>
		<author><name>Tigeroscar</name></author>
	</entry>
	<entry>
		<id>https://wiki.astoniaresurgence.com/mediawiki/index.php?title=The_Old_Governor%27s_Cross&amp;diff=971&amp;oldid=prev</id>
		<title>Tigeroscar at 02:21, 19 May 2023</title>
		<link rel="alternate" type="text/html" href="https://wiki.astoniaresurgence.com/mediawiki/index.php?title=The_Old_Governor%27s_Cross&amp;diff=971&amp;oldid=prev"/>
		<updated>2023-05-19T02:21:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:21, 19 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|'''Given by'''&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|'''Given by'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Scarcewind&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Scarcewind&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|'''Location'''&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|'''Location'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Exkordon&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Exkordon&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|'''Rewards'''&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|'''Rewards'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l40&quot;&gt;Line 40:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Walkthrough ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Walkthrough ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The house near Ruby in Exkorden is where the Skeleton's Lair is housed.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  If &lt;/del&gt;you touch the skeleton, it crumbles.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  No &lt;/del&gt;worries though,because it will return.  Go down the hole/ladder.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  Go &lt;/del&gt;through a couple of doors until you reach a choice of three doors, straight, right, and left.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  Take &lt;/del&gt;the left door, and kill the Skeleton (level 48).&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  Stand &lt;/del&gt;in the next doorway for a room with seven Skeleton's (level 48).  Kill them as quickly as possible.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  Each &lt;/del&gt;of them has a bowl of old blood on them.  Grab those bowls, and get out of there, as fast as you can.  Head back to the room with three choices. Take a left turn, and take what originally was straight.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &lt;/del&gt;Go through some rooms with Skeleton's (level 48) in them until you reach the room with the green floor.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The house near &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Ruby&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Exkorden&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;is where the Skeleton's Lair is housed.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; If &lt;/ins&gt;you touch the skeleton, it crumbles.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; No &lt;/ins&gt;worries though, because it will return.  Go down the hole/ladder.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; Go &lt;/ins&gt;through a couple of doors until you reach a choice of three doors, straight, right, and left.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; Take &lt;/ins&gt;the left door, and kill the Skeleton (level 48).&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; Stand &lt;/ins&gt;in the next doorway for a room with seven Skeleton's (level 48).  Kill them as quickly as possible.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; Each &lt;/ins&gt;of them has a bowl of old blood on them.  Grab those bowls, and get out of there, as fast as you can.  Head back to the room with three choices. Take a left turn, and take what originally was straight. Go through some rooms with Skeleton's (level 48) in them until you reach the room with the green floor.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can use the bowl of old blood on the skeleton's in this room to revive them.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  They &lt;/del&gt;become Raised Skeleton's (level 48).&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  The &lt;/del&gt;one seated in the upper far corner from the doors the one with the green key.  Take that green key back to the original room with three choices, and take what was originally the right choice.  Go through a room for a room with two Skeleton's (level 48), and two doors: a red door, and a green door.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  Go &lt;/del&gt;through the green door.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  Go &lt;/del&gt;down the hallway, and ignore the first hallway you meet.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &lt;/del&gt;Instead go down and take the second hallway.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  Open &lt;/del&gt;the second door on your character's right.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  The &lt;/del&gt;floor will be red.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  The &lt;/del&gt;coordinates are (63, 244).  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can use the bowl of old blood on the skeleton's in this room to revive them.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; They &lt;/ins&gt;become Raised Skeleton's (level 48).&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; The &lt;/ins&gt;one seated in the upper far corner from the doors the one with the green key.  Take that green key back to the original room with three choices, and take what was originally the right choice.  Go through a room for a room with two Skeleton's (level 48), and two doors: a red door, and a green door.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; Go &lt;/ins&gt;through the green door.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; Go &lt;/ins&gt;down the hallway, and ignore the first hallway you meet. Instead go down and take the second hallway.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; Open &lt;/ins&gt;the second door on your character's right.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; The &lt;/ins&gt;floor will be red.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; The &lt;/ins&gt;coordinates are (63, 244).  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now take the red key back to the red door, and go through that door.  Go through the rooms until you reach a choice of three rooms.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  The &lt;/del&gt;last room(bottom one) will have a Skeleton (level 48).&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  After &lt;/del&gt;you dispose of him, search his body. On his body will be a cross.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  Head &lt;/del&gt;back to the beginning of this level.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  Remember &lt;/del&gt;that skeleton up the ladder?&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  Use &lt;/del&gt;a bowl of old blood on him.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  He &lt;/del&gt;will raise, and tell you he was governor, and was killed.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  He &lt;/del&gt;wants to rest in peace, and needs the cross to do so. So give him the cross, and receive your reward of experience.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now take the red key back to the red door, and go through that door.  Go through the rooms until you reach a choice of three rooms.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; The &lt;/ins&gt;last room(bottom one) will have a Skeleton (level 48).&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; After &lt;/ins&gt;you dispose of him, search his body. On his body will be a cross.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; Head &lt;/ins&gt;back to the beginning of this level.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; Remember &lt;/ins&gt;that skeleton up the ladder?&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; Use &lt;/ins&gt;a bowl of old blood on him.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; He &lt;/ins&gt;will raise, and tell you he was governor, and was killed.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; He &lt;/ins&gt;wants to rest in peace, and needs the cross to do so. So give him the cross, and receive your reward of experience.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Notes ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Notes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Tigeroscar</name></author>
	</entry>
	<entry>
		<id>https://wiki.astoniaresurgence.com/mediawiki/index.php?title=The_Old_Governor%27s_Cross&amp;diff=970&amp;oldid=prev</id>
		<title>Tigeroscar at 02:18, 19 May 2023</title>
		<link rel="alternate" type="text/html" href="https://wiki.astoniaresurgence.com/mediawiki/index.php?title=The_Old_Governor%27s_Cross&amp;diff=970&amp;oldid=prev"/>
		<updated>2023-05-19T02:18:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:18, 19 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l49&quot;&gt;Line 49:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 49:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;extra side mission to this&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;extra side mission to this&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After you have given the dead governor some peace, walk through the wall behind him.  Go through the hole here to enter the Zombie Lair. You will be facing Zombie's (level 48) in rooms, sometimes two. There are two doors here, one to the south, and one to the east. Head straight through the south door.  Keep heading south through doors until you reach a long hallway.  Then walk through the wall in the east through a fake wall.  There will be three doors here. Open the middle door for an orb.  Head back to that hallway, and take the last north door.  Keep working your way north until a room takes a turn to the west.  Go through that door, then take the door to the south.  Now take the door to the west, and then north.  You should now be in a hallway with two easts, and a north.  Take the last east.  Ignore the door to the north, and take the door to the east.  Prepare yourself because you are about ready to face four Zombie's (level 48), and a Zombie Lord (level 50).  The Zombie Lord (level 50) is going to challenge you.  Because of respawning, you may want to take this out in the hallway a little bit.  After beating the Zombie Lord (level 50), get the key off of his body.  Now head back to the ladder at the beginning.  Take the other door, and work your way through a few rooms.  Use your key on the locked door, and read the diary to find out about the governor's murder and mistakes the fake governor made&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.  Also go to the other door in that hallway for a room with two orbs in it&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After you have given the dead governor some peace, walk through the wall behind him.  Go through the hole here to enter the Zombie Lair. You will be facing Zombie's (level 48) in rooms, sometimes two. There are two doors here, one to the south, and one to the east. Head straight through the south door.  Keep heading south through doors until you reach a long hallway.  Then walk through the wall in the east through a fake wall.  There will be three doors here. Open the middle door for an orb.  Head back to that hallway, and take the last north door.  Keep working your way north until a room takes a turn to the west.  Go through that door, then take the door to the south.  Now take the door to the west, and then north.  You should now be in a hallway with two easts, and a north.  Take the last east.  Ignore the door to the north, and take the door to the east.  Prepare yourself because you are about ready to face four Zombie's (level 48), and a Zombie Lord (level 50).  The Zombie Lord (level 50) is going to challenge you.  Because of respawning, you may want to take this out in the hallway a little bit.  After beating the Zombie Lord (level 50), get the key off of his body.  Now head back to the ladder at the beginning.  Take the other door, and work your way through a few rooms.  Use your key on the locked door, and read the diary to find out about the governor's murder and mistakes the fake governor made.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tigeroscar</name></author>
	</entry>
	<entry>
		<id>https://wiki.astoniaresurgence.com/mediawiki/index.php?title=The_Old_Governor%27s_Cross&amp;diff=957&amp;oldid=prev</id>
		<title>Tigeroscar: Created page with &quot;{| class=&quot;wikitable&quot; ! colspan=&quot;2&quot; |The Old Governor's Cross |- | colspan=&quot;2&quot; | |- ! colspan=&quot;2&quot; |Statistics |- |'''Given by''' |Scarcewind |- |'''Location''' |Exkordon |- |'''Rewards''' |30,000 xp |- |'''Repeatable''' |Yes |- |'''Minimum Level''' | - |- |'''Recommended Level''' |38 |- |'''Min Level For No Cap''' |31 |- ! colspan=&quot;2&quot; |Progression |- |'''Unlocked by''' |'''Unlocks''' |- |None |None |}  == Story == The Old governor who was murdered wants revenge, help him....&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.astoniaresurgence.com/mediawiki/index.php?title=The_Old_Governor%27s_Cross&amp;diff=957&amp;oldid=prev"/>
		<updated>2023-05-19T01:26:38Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{| class=&amp;quot;wikitable&amp;quot; ! colspan=&amp;quot;2&amp;quot; |The Old Governor&amp;#039;s Cross |- | colspan=&amp;quot;2&amp;quot; | |- ! colspan=&amp;quot;2&amp;quot; |Statistics |- |&amp;#039;&amp;#039;&amp;#039;Given by&amp;#039;&amp;#039;&amp;#039; |Scarcewind |- |&amp;#039;&amp;#039;&amp;#039;Location&amp;#039;&amp;#039;&amp;#039; |Exkordon |- |&amp;#039;&amp;#039;&amp;#039;Rewards&amp;#039;&amp;#039;&amp;#039; |30,000 xp |- |&amp;#039;&amp;#039;&amp;#039;Repeatable&amp;#039;&amp;#039;&amp;#039; |Yes |- |&amp;#039;&amp;#039;&amp;#039;Minimum Level&amp;#039;&amp;#039;&amp;#039; | - |- |&amp;#039;&amp;#039;&amp;#039;Recommended Level&amp;#039;&amp;#039;&amp;#039; |38 |- |&amp;#039;&amp;#039;&amp;#039;Min Level For No Cap&amp;#039;&amp;#039;&amp;#039; |31 |- ! colspan=&amp;quot;2&amp;quot; |Progression |- |&amp;#039;&amp;#039;&amp;#039;Unlocked by&amp;#039;&amp;#039;&amp;#039; |&amp;#039;&amp;#039;&amp;#039;Unlocks&amp;#039;&amp;#039;&amp;#039; |- |None |None |}  == Story == The Old governor who was murdered wants revenge, help him....&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |The Old Governor's Cross&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Statistics&lt;br /&gt;
|-&lt;br /&gt;
|'''Given by'''&lt;br /&gt;
|Scarcewind&lt;br /&gt;
|-&lt;br /&gt;
|'''Location'''&lt;br /&gt;
|Exkordon&lt;br /&gt;
|-&lt;br /&gt;
|'''Rewards'''&lt;br /&gt;
|30,000 xp&lt;br /&gt;
|-&lt;br /&gt;
|'''Repeatable'''&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
|'''Minimum Level'''&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|'''Recommended Level'''&lt;br /&gt;
|38&lt;br /&gt;
|-&lt;br /&gt;
|'''Min Level For No Cap'''&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Progression&lt;br /&gt;
|-&lt;br /&gt;
|'''Unlocked by'''&lt;br /&gt;
|'''Unlocks'''&lt;br /&gt;
|-&lt;br /&gt;
|None&lt;br /&gt;
|None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The Old governor who was murdered wants revenge, help him.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
The house near Ruby in Exkorden is where the Skeleton's Lair is housed.  If you touch the skeleton, it crumbles.  No worries though,because it will return.  Go down the hole/ladder.  Go through a couple of doors until you reach a choice of three doors, straight, right, and left.  Take the left door, and kill the Skeleton (level 48).  Stand in the next doorway for a room with seven Skeleton's (level 48).  Kill them as quickly as possible.  Each of them has a bowl of old blood on them.  Grab those bowls, and get out of there, as fast as you can.  Head back to the room with three choices. Take a left turn, and take what originally was straight.  Go through some rooms with Skeleton's (level 48) in them until you reach the room with the green floor. &lt;br /&gt;
&lt;br /&gt;
You can use the bowl of old blood on the skeleton's in this room to revive them.  They become Raised Skeleton's (level 48).  The one seated in the upper far corner from the doors the one with the green key.  Take that green key back to the original room with three choices, and take what was originally the right choice.  Go through a room for a room with two Skeleton's (level 48), and two doors: a red door, and a green door.  Go through the green door.  Go down the hallway, and ignore the first hallway you meet.  Instead go down and take the second hallway.  Open the second door on your character's right.  The floor will be red.  The coordinates are (63, 244). &lt;br /&gt;
&lt;br /&gt;
Now take the red key back to the red door, and go through that door.  Go through the rooms until you reach a choice of three rooms.  The last room(bottom one) will have a Skeleton (level 48).  After you dispose of him, search his body. On his body will be a cross.  Head back to the beginning of this level.  Remember that skeleton up the ladder?  Use a bowl of old blood on him.  He will raise, and tell you he was governor, and was killed.  He wants to rest in peace, and needs the cross to do so. So give him the cross, and receive your reward of experience.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
extra side mission to this&lt;br /&gt;
&lt;br /&gt;
After you have given the dead governor some peace, walk through the wall behind him.  Go through the hole here to enter the Zombie Lair. You will be facing Zombie's (level 48) in rooms, sometimes two. There are two doors here, one to the south, and one to the east. Head straight through the south door.  Keep heading south through doors until you reach a long hallway.  Then walk through the wall in the east through a fake wall.  There will be three doors here. Open the middle door for an orb.  Head back to that hallway, and take the last north door.  Keep working your way north until a room takes a turn to the west.  Go through that door, then take the door to the south.  Now take the door to the west, and then north.  You should now be in a hallway with two easts, and a north.  Take the last east.  Ignore the door to the north, and take the door to the east.  Prepare yourself because you are about ready to face four Zombie's (level 48), and a Zombie Lord (level 50).  The Zombie Lord (level 50) is going to challenge you.  Because of respawning, you may want to take this out in the hallway a little bit.  After beating the Zombie Lord (level 50), get the key off of his body.  Now head back to the ladder at the beginning.  Take the other door, and work your way through a few rooms.  Use your key on the locked door, and read the diary to find out about the governor's murder and mistakes the fake governor made.  Also go to the other door in that hallway for a room with two orbs in it.&lt;/div&gt;</summary>
		<author><name>Tigeroscar</name></author>
	</entry>
</feed>