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===Rammy's Crown===
===Rammy's Crown===
Requirements: Level 45; Finding Arkhata
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| '''<u>Rammy's Crown</u>'''
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| Requirements: Level 45; Finding Arkhata


Finishing Unlocks: Ishtar's Bracelet
Finishing Unlocks: Ishtar's Bracelet
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Head south, killing the Harpies and Wolves that bother you on the way. Go until you reach (204,184). The building has a sign out front that says to be careful because there are bandits ahead. Inside are two level 58 bandit warriors. Go straight through the next two rooms, run into a level 61 Guard, collect the first key. Open the door directly south-west with the first key, inside are two guards, one of which has key 2. Continue through the stronghold, the bandits become level 60. There is one additional key to collect and you can enter the last room with multiple bandits and the level 65 bandit boss. Kill the boss, collect the crown and take it back to Rammy. If you picked up the quest The Ceremonial Pot, it's time to do that before you venture back.
Head south, killing the Harpies and Wolves that bother you on the way. Go until you reach (204,184). The building has a sign out front that says to be careful because there are bandits ahead. Inside are two level 58 bandit warriors. Go straight through the next two rooms, run into a level 61 Guard, collect the first key. Open the door directly south-west with the first key, inside are two guards, one of which has key 2. Continue through the stronghold, the bandits become level 60. There is one additional key to collect and you can enter the last room with multiple bandits and the level 65 bandit boss. Kill the boss, collect the crown and take it back to Rammy. If you picked up the quest The Ceremonial Pot, it's time to do that before you venture back.
|}
===The Ceremonial Pot===
===The Ceremonial Pot===
Requirements: Level 48,
Requirements: Level 48,

Revision as of 09:13, 16 December 2023

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Finding Arkhata

Rammy's Crown

The Ceremonial Pot

Requirements: Level 48,

Finishing Unlocks: A one time use infravision potion!

Story:

The Pot Maker, by order of the monk Thai Pan, created a magical iron pot. The pot was blessed with holy water from a spring in the mountains outside the fortress. The pot is quite valuable as it can hold water in temperatures well below freezing and still have the water stay liquid. This magical pot was STOLEN. The monk Thai Pan has said he can sense the pots magic south of his temple and suggests we begin the search in that direction.


Walkthrough:

Protip: Make sure you are doing this quest at the same time as Rammy's Crown, as the quest entrance is in the back of the location you need to go to for Rammy's Crown

Return to the bandit hideout you infiltrated during the Rammy's Crown quest. In the large room with the table, where the level 61 guard holds key 1, move to the back wall. There is a hidden entrance through the wall at (247,191).

The metal door beyond this will take you to an icy area full of level 56 seekers (big spooky eye demons). These are spell-casters that have high spell damage for their level, come prepared with high immunity. The room itself looks open, but actually has several invisible walls that turn the room into a maze. Consider going in stealth so you do not agro them all at once, as they can fireball across the walls and you have to navigate the maze to get to each of them. . Luckily, there is only one way through and no turns to get lost on, so you can easily beat this maze just by ctrl+clicking the seeker ahead of you to run forward and melee it to auto-path through much of the maze.

Keep moving forward until you encounter the one level 55 seeker, who will have a key on their body that you will need to open the door at the end of the maze. Inside the door is a level 66 Warlock that has the pot you need. Despite the higher level, it is less of a threat than the 56 seekers. Kill the Warlock and take the potion back to the Pot Maker to finish.

Ishtar's Bracelet

Requirements: Rammy's Crown

Finishing Unlocks:

Story:

Rammy sends you to assist his friend Jaz, who owns a house with his wife in the city. Jaz explored an old house and was attacked by a large number of Knogers. He had to run for his life, and when he did, he lost his bracelet. The bracelet was a family heirloom that bears the insignia of Ishtar. Obviously they want you to go reacquire it.

Walkthrough:

The Lost Secrets

Requirements: Level 49

Finishing Unlocks: The ability to collect Buddha statues for negs

Story:

Visiting the monk Thai Pan gets you a nice cup of green tea. Afterwards the monk tells you a story of how the ruins on the shore nearby used to be a sanctuary for scholars of his order. This order became corrupt as their research was focused through the lens of green instead of the will to do good. They discovered ancient secrets, these secrets corrupted their minds and caused them to become zombies. Thai Pan says the place has a strange shrine you should investigate.

Walkthrough:

Think of this as the zombies from Aston all over again. Instead of skulls, you will collect grey scrolls. Use the grey scrolls on the holy pool you find until you get a red scroll. Return the red scroll to Thai Pan. There is also a chance you receive a Buddha Statue. You can turn those into Thai Pan when you have negs and he will erase some of your negs. You can continue to do this as long and as many times as you want for your negs.

Queen Fiona's Ring

Requirements:

Finishing Unlocks:

Story:


Walkthrough:

A Shopkeeper's Fright

Requirements: Queen Fiona's Ring

Finishing Unlocks: The Monk's Request

Story:

Ramin (building south of Emralda) is a direct ancestor of the High Counsellor Regnior who brought the people to Arkhata. As such they are in charge of the civil life of the city. They let you know that one of the traders reports a strange hole appearing in their bedroom out of nowhere and since Rammy does not have any soldiers from the military section of Arkhata to spare, it falls on you to explore the hole and destroy any dangers within.

Walkthrough:

Head over to the three Traders and find Jessy. Enter the door next to him to go into his bedroom. Bring some potions and be prepared to move quickly, this quest is unique. When you enter the hole you will find skeletons. The trick to this quest is all skeletons must be dead -at the same time- for the quest to trigger as complete.

The Monk's Request

Requirements:

Finishing Unlocks:

Story:


Walkthrough:

The Book Eater

Requirements:

Finishing Unlocks:

Story:


Walkthrough:

A Kidnapped Student

Requirements:

Finishing Unlocks:

Story:


Walkthrough:

Entrance Passes

Requirements:

Finishing Unlocks:

Story:


Walkthrough:

The Traitors

Requirements:

Finishing Unlocks:

Story:


Walkthrough:

The Mysterious Language

Requirements:

Finishing Unlocks:

Story:


Walkthrough:

The Blue Harpy

Requirements:

Finishing Unlocks:

Story:


Walkthrough:

The Source

Requirements: Finishing Unlocks:

Story:


Walkthrough: