Professions: Difference between revisions
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Saying Teach will prompt the university teacher to tell players more about the costs of the profession. Characters can learn and improve Professions buy saying Learn and Improve to the relevent teacher, respectively. | Saying Teach will prompt the university teacher to tell players more about the costs of the profession. Characters can learn and improve Professions buy saying Learn and Improve to the relevent teacher, respectively. | ||
{| class="wikitable | {| class="wikitable" | ||
!Profession | |||
!Details | |||
!PPS | |||
(Learn) | (Learn) | ||
!PPS | |||
(Improve) | (Improve) | ||
!PPS | |||
(Max) | (Max) | ||
!Gold | |||
(Learn) | (Learn) | ||
!Gold | |||
(Improve) | (Improve) | ||
!Gold | |||
(Max) | (Max) | ||
|- | |- | ||
| Line 83: | Line 83: | ||
| | | | ||
* Gets +0.5 per PPS to all character bases from 06:00 to 18:00. | * Gets +0.5 per PPS to all character bases from 06:00 to 18:00. | ||
** Master DW/LW gets a 15 point increase to Base Attributes which translates into a (15+15+15)/5 = 9 point increase in skills / spells as a result. | |||
* Master Light Warrior (30 PPS) can see undead creatures in the dark. | * Master Light Warrior (30 PPS) can see undead creatures in the dark. | ||
* Does not work in Clan Spawners area. | * Does not work in Clan Spawners area. | ||
| Line 96: | Line 97: | ||
| | | | ||
* Gets +0.5 per PPS to all character bases from 18:00 to 6:00. | * Gets +0.5 per PPS to all character bases from 18:00 to 6:00. | ||
** Master DW gets a 15 point increase to Base Attributes which translates into a (15+15+15)/5 = 9 point increase in skills / spells as a result. | |||
* Master Dark Warrior (30 PPS) can see other living characters. | * Master Dark Warrior (30 PPS) can see other living characters. | ||
* Does not work in Clan Spawners area. | * Does not work in Clan Spawners area. | ||
| Line 128: | Line 130: | ||
|- | |- | ||
|'''Clan Warrior''' | |'''Clan Warrior''' | ||
| Gets +1.0 per PPS on all base stats in Clan Spawners area | | | ||
* Gets +1.0 per PPS on all base stats in Clan Spawners area | |||
** Master CW gets a 30 point increase to Base Attributes which translates into a (30+30+30)/5 = 18 point increase in skills / spells while in clan areas. | |||
* Clan Warrior provides double value of modifiers from gear, while in Spawns | |||
** Example: a +5 HP item will provide +10 while in Spawns. | |||
** This will not push modifiers past the original max value | |||
|6 | |6 | ||
|3 | |3 | ||
| Line 137: | Line 144: | ||
|- | |- | ||
|'''Herbalist''' | |'''Herbalist''' | ||
| | | Capable of picking most alchemy ingredients more often. | ||
*PPS Bonus | |||
** 10: Capable of picking a flower/berry/mushroom every 12 hours | |||
* PPS Bonus | ** 20: Capable of picking a flower/berry/mushroom every 8 hours | ||
** 30: Capable of picking a flower/berry/mushroom every 4 hours | |||
* * 10: Capable of picking a flower/berry/mushroom every 12 hours | |||
* 20: Capable of picking a flower/berry/mushroom every 8 hours | |||
* 30: Capable of picking a flower/berry/mushroom every 4 hours | |||
|10 | |10 | ||
|10 | |10 | ||
Latest revision as of 19:04, 17 June 2023
Characters can learn from special Professions from Aston University. From level 20, characters gain profession points (PPS) by raising a skill called 'Profession'. The Profession skill maxes at 50 for unarched characters, and 100 for arched characters.
Saying Teach will prompt the university teacher to tell players more about the costs of the profession. Characters can learn and improve Professions buy saying Learn and Improve to the relevent teacher, respectively.
| Profession | Details | PPS
(Learn) |
PPS
(Improve) |
PPS
(Max) |
Gold
(Learn) |
Gold
(Improve) |
Gold
(Max) |
|---|---|---|---|---|---|---|---|
| Alchemist | Capable of making stronger potions depending on the level of PPS
|
10 | 10 | 50 | 900g | 500g | 2,900g |
| Athlete | Increases speed, has three times the effect of Speed Skill. Also reduces endurance cost of fast mode by up to 66%. | 6 | 3 | 30 | 600g | 150g | 1,800g |
| Assassin |
|
10 | 5 | 50 | 900g | 250g | 2,900g |
| Miner | Increases probability to find silver/gold by 10% per PPS; reduced endurance cost (by PPS*4%) | 4 | 2 | 20 | 400g | 100g | 1,200g |
| Thief |
|
6 | 3 | 30 | 300g | 150g | 1,500g |
| Light Warrior |
|
6 | 3 | 30 | 600g | 150g | 1,800g |
| Dark Warrior |
|
6 | 3 | 30 | 600g | 150g | 1,800g |
| Trader |
|
4 | 2 | 20 | 400g | 100g | 1,200g |
| Mercenary | 2% more military points from military missions, also gets paid for doing them. | 4 | 2 | 20 | 400g | 100g | 1,200g |
| Clan Warrior |
|
6 | 3 | 30 | 600g | 150g | 1,800g |
| Herbalist | Capable of picking most alchemy ingredients more often.
|
10 | 10 | 30 | 600g | 500g | 1600g |