Mechanics: Difference between revisions

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== Characters ==
== Characters ==
To begin with, there are only 2 classes to pick on Astonia, A Warrior which is a melee based class, using physical damage to kill enemies most commonly wielding either a sword with a torch or choosing to deal more damage by using a two handed weapon which removes their ability to hold a torch. The other starting class is the Mage, using mana as a resource to cast a variety of spells to defeat their enemies. There is however a third character class which can be unlocked by completing the 5 Labyrinth quests and choosing to become a Seyan'du when battling the Gate keeper. The Seyan'du is a hybrid of the 2 classes, having access to both melee abilities and spells.
As part of the games character progression, each class will have to face the Gate keeper, which once defeated, will allow you to increase your stats beyond the initial soft cap base of 50, along with each class gaining a unique ability once the Gate keeper has been defeated. Warriors gain access to the ability Rage, which increases  their Offense/Defence values the longer they are in battle, Mages gain access to the Duration ability, which will increase the length of time their spells are active for per cast, allowing for more efficient used of their mana pool and finally  the Seyan'du gain a level based duration on their spells, becoming longer lasting the higher level you achieve.
Although the choice in classes may seem to be limited compared to the conventional MMOs out today, Astonia has a subclass system which unrivalled, The games levelling system works on the basis of you gaining experience from killing enemies and completing quests and it allows you to pick and choose every stat you want to raise and by how much,  giving 100% of the control to the player also means that even though characters will specialise into similar sub classes, it actually means  that no two characters would have the exact same build. Creating a competitive environment particularly in the PVP scenario of Build vs Build.


=== [[Attributes]] ===
=== [[Attributes]] ===

Revision as of 13:45, 21 March 2023

Characters

To begin with, there are only 2 classes to pick on Astonia, A Warrior which is a melee based class, using physical damage to kill enemies most commonly wielding either a sword with a torch or choosing to deal more damage by using a two handed weapon which removes their ability to hold a torch. The other starting class is the Mage, using mana as a resource to cast a variety of spells to defeat their enemies. There is however a third character class which can be unlocked by completing the 5 Labyrinth quests and choosing to become a Seyan'du when battling the Gate keeper. The Seyan'du is a hybrid of the 2 classes, having access to both melee abilities and spells.


As part of the games character progression, each class will have to face the Gate keeper, which once defeated, will allow you to increase your stats beyond the initial soft cap base of 50, along with each class gaining a unique ability once the Gate keeper has been defeated. Warriors gain access to the ability Rage, which increases their Offense/Defence values the longer they are in battle, Mages gain access to the Duration ability, which will increase the length of time their spells are active for per cast, allowing for more efficient used of their mana pool and finally the Seyan'du gain a level based duration on their spells, becoming longer lasting the higher level you achieve.


Although the choice in classes may seem to be limited compared to the conventional MMOs out today, Astonia has a subclass system which unrivalled, The games levelling system works on the basis of you gaining experience from killing enemies and completing quests and it allows you to pick and choose every stat you want to raise and by how much, giving 100% of the control to the player also means that even though characters will specialise into similar sub classes, it actually means that no two characters would have the exact same build. Creating a competitive environment particularly in the PVP scenario of Build vs Build.

Attributes

Professions

Combat

Equipment

Enhancing

Welding

Ruby's Weapons

Sewer Jewellery

Alchemy

Potions