Long Tunnels

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This area is a continuous repeatable challenge. Reward is a choice of regular or Military experience.

Quite useful if you need to get your Gov missions back in line with your level. Be sure you have enough HP for the task, creepers have high perception stealth is of no use. You must kill creepers in each of the 4 sections of tunnel to open wall to progress. The tunnels are random layout different for each player, maps are of no use. The layout is simple so path finding is easy.

There are several special circumstances in force here:

  1. Magic Shield does not work
  2. Potions do not work if drank inside (a stat potion drank before entering stays in effect)
  3. Heal does not work
  4. The creepers will start at min level 10, or 10 below your level whichever is higher.
  5. For those over lvl 120 the creepers will start at lvl 110
  6. Death here is like RWW, you keep equipment and get 40 negs or use a save
  7. Each level can be done 10 times max after that it will be skipped
  8. Experience is reduced each time you repeat the same level,
  9. Exp = (1/no of times you have done the level) x100%
    • eg first time (1/1)x100 = 100%  10th time (1/10)x100 = 10%


Tips and Hints

  • Take a recall....  it's the only way out except lagging or dying if you cannot reach the section end.
  • Raise those Hit Points...    you'll die quickly without them
  • Use Freeze / WC to cut down on damage you take
  • Entrance door to 1st section restores ALL Hit Points.
  • Entrance door to subsequent  sections restores PARTIAL Hit Points.


  • Use the command /tunnel to see which tunnels you have completed
  • Use the command /gold<space><number> to grab out gold from your inventory and use that on the door to do a lower level tunnel
  • Tunnel Booster which can be purchased from the Donation Shop will complete all 10 runs of a tunnel at a time.

Section 1

there are 3 roads to choose from, all 3 roads will give access to the next section. The tunnel to the left of the tunnel with 13 creepers will only have 5 creepers.

  • 1 road will have 13 tunnel
  • 1 road will have 9 tunnel
  • 1 road will have 5 creeps

Section 2

There are 3 roads to choose from. Only 1 road will have access to the next section.

  • All three roads will have 6 creepers per tunnel

Section 3

There are 3 roads to choose from. All 3 roads will give access to the next section.

  • 2 roads will have 10 tunnel creepers.
  • 1 road will have 4 tunnel creepers.

Section 4

There are 2 roads to choose from. Only 1 road will give you access to the columns..

  • Both roads will have 18 tunnel creepers.

Pillar Room

  • The Green Pillar gives Regular Experience and teleports you out
  • The Red Pillar gives Military Experience and teleports you out.
  • The Door bets all the exp on the next level (+1)  and teleports you into it. Fail and you lose all.


Creeper Stats (Work in progress)

Stats for creepers every 5 levels
Level HP Off/Def Eff Imm Speed Atk/Sec
10 10 82 27 116 2
15 10 126 42 125 2
20 13 177 56 138 2
25 19 217 69 147 2.18
30 26 268 85 160 2.18
35 33 312 100 171 2.18
40 39 352 114 180 2.18
45 45 396 129 190 2.18
50 51 433 141 199 2.4
55 57 477 156 210 2.4
60 64 528 172 222 2.4
65 69 558 183 229 2.4
70 75 602 196 240 2.4
75 81 646 211 250 2.4
80 87 683 223 259 2.4
85 93 727 238 270 2.67
90 98 764 250 278 2.67
95 105 808 265 289 2.67
100 110 845 277 298 2.67
105 116 889 292 308 2.67
110 122 926 304 317 2.67
115 127 963 318 326 2.67
120 133 1007 331 336 2.67
125 139 1044 345 345 3
130 145 1088 358 356 3
135 150 1125 372 364 3
140 156 1162 384 373 3
145 162 1206 399 384 3
150 167 1243 411 392 3
155 173 1284 424 403 3
160 178 1321 436 411 3
165 184 1365 451 422 3
170 190 1402 463 431 3
175 196 1446 478 441 3.43
180 201 1483 490 450 3.43
185 207 1520 502 459 3.43
190 213 1564 517 469 3.43
195 218 1601 529 478 3.43
200 224 1638 543 487 3.43