Classes
There are three different classes in Astonia, Warrior, Mage and Sayen. The character classes Warrior and Mage are assigned at character creation. At the end of the Labyrinths quest chain, you can rebirth into a Sayen. The three classes can be further divided by their Professions.
Warrior
Warriors use a sword and armor to slay creatures and stay alive.
Skill Attribute 1 Attribute 2 Attribute 3 Speed Agil Agil Str Dagger Agil Int Str Hand 2 Hand Agil Str Str Sword Agil Int Str 2 Handed Agil Str Str Armor Skill Agil Agil Str Attack Agil Int Str Parry Agil Int Str Warcry Agil Int Str Tactics Agil Int Str Surround Hit Agil Int Str Body Control * Agil Int Str Speed Skill Agil Int Str Bartering Wis Int Int Perception Wis Int Int Stealth Agil Agil Int Regenerate Str Str Str Immunity Wis Int Str Rage (Arch Warrior Only) Str Str Int
- each raise in BC mod also gives 0.25 to Armor
Mage
Mages use magic slay creatures and stay alive.
Skill Attribute 1 Attribute 2 Attribute 3 Speed Agil Agil Str Dagger Agil Int Str Hand 2 Hand Agil Str Str Staff Agil Int Str Bless Wis Int Int Heal Wis Int Int Freeze Wis Int Int Magic Shield Wis Int Int Lightning Wis Int Int Fire Wis Int Int Pulse Wis Int Int Bartering Wis Int Int Perception Wis Int Int Stealth Agil Agil Int Meditate Wis Wis Wis Immunity Wis Int Str Duration (Arch Mage Only) Wis Int Str
Base Attributes
Wisdom, Intuition, Agility, Strength.
These four attributes are used to calculate bonuses for all other skills. Each Skill or Spell is based on three of the attributes. The actual calculation involves adding the 3 attribute mods together and dividing by 5. Thus the formulae becomes:
Skill/Spell base + (Attr1+Attr2+Attr3)/5 + Magical Modifier . Magical modifiers ( Magic + items and Potions) can only add up to Skill/spell Base /2 any extra is ignored Profession bonuses are added to the Base Attributes and the resulting increases affects all other skills / spells ( Master DW/LW gets a 15 point increase to Base Attributes which translates into a (15+15+15)/5 = 9 point increase in skills / spells as a result.) ( Master CW gets a 30 point increase to Base Attributes which translates into a (30+30+30)/5 = 18 point increase in skills / spells while in clan areas.) CW and LW/DW will stack for an overall 27 point increase skills / spells.