Random Dungeons

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Story

The Random Dungeons were created by the Wizard of Yendor. He spent his life trying to imitate the Labyrinths that Ishtar created. Before his death he transferred all his magical energies into the shrines that he hid in his dungeons.

Now that the Wizard of Yendor has died, the apprentice takes care of the Random Dungeons.

Objectives

The objective of the Random Dungeons is to touch all the Continuity Shrines in numerical order, from 10 to 99. Continuity Shrines give experience based on the dungeon level. Some dungeons have additional shrines with various uses.

To use the Shrines you need a Jewel of Yendor from a Dark Skeleton from that dungeons level.

You have 30 minutes to find the shrines before the dungeon collapses. If the dungeon collapses you get ejected back to the Apprentice unharmed. The dungeons have completely random layouts and are occupied by Dark Skeletons, Gas Traps, and Trap Doors. Dark Skeletons levels are equal to the dungeons level and they function like Warriors. They use War Cry and get Rage at level 30.
Gas traps are located along walls and do damage to the player. If the player is careless they can easily be killed or be severely weakened directly before a fight.
Trap doors are located on the floor and block passage. Walking onto a trap door makes the player jump back unharmed. To pass over a trap door the player needs to use a steel bar on it. Steel bars can be acquired from piles of bones that are randomly placed in the dungeons.

The create an random dungeon you have to say 'create #' to the Apprentice. For example, create 10.
You can also enter other peoples dungeons as long you are within three levels or the person that created the dungeon. For example, if a level 15 creates a dungeon, levels 12-18 can join him. To enter a dungeon find out the number by saying 'list', then, once you've got the number, say 'enter #'.
You can only have one dungeon open at a time so if you need to destroy a dungeon say 'destroy #'. Destroying dungeons is also a good way to eject other people who came into the dungeon with you without them having to use recall scrolls and also to eject player bodies for easy access.

Shrines

Continuity

Continuity Shrines are the main objective in the Random Dungeons. Every dungeon contains one and you need to get them all in numerical order. You cannot skip these, you Must go in order, if you miss one the shrine will say "You must first visit my younger brother."

The amount of experience that a Continuity Shrine gives is based on the following formula:
(((RDlevel+1)^4)-(RDlevel^4))/6 rounded down.


Bravery

The Bravery Shrine gives a large amount of experience as long as the player has used the Death Shrine.


Bribery

Bribery Shrines take gold in return for experience. The more gold you have the more experience you get up to the max listed in the Random Dungeon List.

The amount of experience that a Bribery Shrine gives is based on the following formula:
(((RDlevel+1)^4)-(RDlevel^4))/3 rounded down.

If you don't have enough gold when you touch the Bribery shrine it will take all the gold you have and give you 25 times the amount of gold you had in experience.


Death

The Death Shrine removes all saves and kills the players. The purpose of this is to allow the player to use the Bravery Shrine. It also adds the title "The Brave" in the players description.

It's best to use the Death Shrine as soon as possible as negative experience is easier to work off at lower levels. It's recommended that you use the L.O.E shrine before using the Death Shrine.

Using the Death Shrine will enable you to use the Braveness Shrine, which gives you a lot of experience.

Indecisiveness

Indecisiveness Shrines reduce all your stats by three so that you can re-allocate your experience.

WARNING: Using this shrine with negative experience can cause problems.


Jobless

Jobless Shrines remove your professions so that you can pick other professions. They do not remove Profession stats and give experience back for them, nor do they give back gold spent on professions.

Jobless shrines are located at: 20, 45, 61, 82, 97 and 115


Kindness

The Kindness Shrine instantly removes playerkiller status when used. Does nothing if the player doesn't have playerkiller status.


Living on the Edge

The Living on the Edge Shrine takes all of the players saves in return for experience, each save gives more experience. It will give experience for every save the player has right up to the maximum of ten.
If the player gains a level from the shrine then the save they will be given will also be taken but the player will not receive any experience for that save.

The amount of experience the Living on the Edge shrine gives is based on the following formula:
(((RD+1)^4)-(RD^4))/6*(saves*0.2+2) rounded down.

Simply, a Living on the Edge shrine gives four times the experience of a Continuity Shrine from the same dungeon but gives 5% less experience for each missing save. So 100% experience with ten saves, 80% with six saves and only 55% with one save.


Security

The Security Shrine gives the player a save up to a maximum of six. If the player only has six or more saves the shrine won't do anything.


Vitality

Vitality Shrines give +5 base Hitpoints for Warriors/Seyans and +5 base Mana for Mages. It will only increase your stat up to a max of 115 for Warrior/Mage or 100 for Seyan. Therefore it is best to use this shrine if you are at 110 hp/mana for Warrior/Mage, or 95 hp for a Seyan. Being Softcore or Hardcore does not matter. As the shrine does give you experience, it will not work if you have /nolevel or /noexp set


Welding

Welding Shrines move one stat on a random piece of equiped gear to another piece of equiped gear. A stat cannot be transferred to gear that already has that stat. To make sure that the weld happens between the two pieces of equipment that you want, you should make sure you only have those two equipped. Even then you cannot control what stat is moved unless you use a process called force welding.

To force weld you need to utilize orbs. If, for example, you have a +5 Lightning ring and a +7 Magic Shield belt and you want to weld the +5 Lightning onto the belt you would use a Magic Shield orb on the ring so it becomes and +5 Lightning, +1 Magic Shield ring. This prevents the +7 Magic Shield from the belt from being able to be transferred to the ring. This leaves the only possible result being for the +5 Lightning to move over to the belt.

Another example would be if you had a +10 Attack/Parry amulet and a +10 Immunity cape and you want to transfer the Immunity over to the amulet. You would need to put an Attack orb and a Parry orb onto the cape so that neither the Attack or Parry stats on the amulet can transfer over to the cape, leaving the only possible move is for the Immunity to transfer over to the amulet.

Welding shrines are located at: 18, 27, 32, 46, 52, 62, 72, 81, 98, 100, 110, 120 and 130


Experience Caps

If you do a Random Dungeon at higher than +5 your level you will incur an experience cap. How it works is if you do go higher than +5, you'll get the experience equal to if the dungeon was +5 your level.

For example:

A level 75 does Random Dungeon 99. Normally when they hit the Continuity Shrine they would get 656,733 experience because the formula for Continuity Shrines is (((RD level+1)^4)-(RD level^4))/6 rounded down, so in this case it would be (((99+1)^4)-(99^4))/6 rounded down = 656,733.

Instead, because they are capped down to +5 the players level, it would be (((80+1)^4)-(80^4))/6 rounded down = 347,786.

The same is also true for Bravery Shrines.

Random Dungeon List

If you click on Quest log in the top right corner of the UI and then click the back arrow in the quest log, you can see which Random Dungeons you have completed.

The Random Dungeons of the Wizard of Yendor
Level Continuity Experience Special Shrine Notes
10 773 Security
11 1015 Indecisiveness
12 1304
13 1642 Living on the Edge 6570 xp
14 2034
15 2485 Bribes 4970 xp 198.81g
16 2997
17 3575
18 4224 Welding min lvl 13
19 4946
20 5746 Jobless
21 6629 Kindness
22 7597 Bribes 15195 xp 607.80g
23 8655
24 9808 Indecisiveness
25 11058
26 12410 Living on the Edge 49643 xp
27 13869 Welding min lvl 20
28 15437
29 17119 Security
30 18920 Vitality
31 20842
32 22890 Welding min lvl 24
33 25069
34 27381 Bribes 54763 xp 2190.52g
35 29831
36 32424 Living on the Edge 129696 xp
37 35162 Death
38 38050 Indecisiveness
39 41093
40 44293
41 47655 Security
42 51184 Living on the Edge 204736 xp
43 54882 Indecisiveness
44 58754
45 62805 Jobless
46 67037 Welding min lvl 36
47 71455
48 76064 Bribes 152128 xp 6085.13g
49 80866
50 85866
51 91069 Braveness
52 96477 Welding min lvl 40
53 102095
54 107928 Bribes 215856 xp 8634.25g
55 113978 Kindness
56 120250
57 126749 Indecisiveness
58 133477 Security
59 140439 Living on the Edge 561759 xp
60 147640
61 155082 Jobless
62 162770 Welding min lvl 48
63 170709
64 178901 Indecisiveness
65 187351
66 196064 Living on the Edge 784256 xp
67 205042 Bribes 410085 xp 16403.40g
68 214290
69 223813 Security
70 233613
71 243695
72 254064 Welding min lvl 56
73 264722
74 275674 Living on the Edge 1102699 xp
75 286925 Security
76 298477 Indecisiveness
77 310335
78 322504 Bribes 645008 xp 25800.33g
79 334986
80 347786
81 360909 Welding min lvl 64
82 374357 Jobless
83 388135 Indecisiveness
84 402248
85 416698 Security
86 431490 Bribes 862981 xp 34519.27g
87 446629
88 462117 Living on the Edge 1848470 xp
89 477959
90 494160
91 510722 Living on the Edge 2042890 xp
92 527650
93 544949 Bribes 1089898 xp 43595.93g
94 562621 Security
95 580671
96 599104 Indecisiveness
97 617922 Jobless
98 637130 Welding min lvl 77
99 656733 wizard of yendor
100 676733 Welding min lvl 79
101 697135 Bribes 1394271 xp 55770.87g
102 717944
103 739162 Living on the Edge 2956650 xp
104 760794
105 782845 Kindness
106 805317 Indecisiveness
107 828215
108 851544
109 875306
110 899506 Welding min lvl 87
111 924149 Bribes 1848298 xp 73931.93g
112 949237
113 974775 Living on the Edge 3899103 xp
114 1000768
115 1027218 Jobless
116 1054130 Indecisiveness
117 1081509
118 1109357
119 1137679
120 1166480 Welding min lvl 95
121 1195762 Bribes 2391525 xp 95661.00g
122 1225530
123 1255789 Living on the Edge 5023156 xp
124 1286541
125 1317791
126 1349544 Indecisiveness
127 1381802
128 1414570
129 1447853
130 1481653 Welding min lvl 103