Clans
The purposes of clans are to create mini communities where you can have more personal conversations in the clan channels and to create a fun large pvp environment by competing in Clan Spawners. Additionally, clans can enable Clan Bonuses which benefit members of the clan in various ways at the cost of Clan Jewels.
Channels
| Channel Number | Channel Purpose |
|---|---|
| /c5 | Public channel for clan related matters |
| /c7 | Channel only visible to members of your clan |
| /c12 | Channel only visible to clan members and allied clans |
Join Clan
Go to the Clan Master in Aston with a member that is at least Rank 2 in the clan (Recruiter) of the Clan you wish to join.
Clan member with permission says accept: <player name>
Joining member says join: <inviting players name>
Leave Clan
To leave a Clan, go to the ClanMaster in Aston and say: Leave!
The exclamation mark is necessary to actually leave the clan.
Clan Hall
To reach a Clan Hall you go to any teleporter and then click the clan number that corresponds with your clan. If you don't know your clan number type /clan in game to bring up a list of all the clans and their clan number.
There is a Clerk in the Clan Hall that you give Clan Jewels to and allows you to set clan bonuses if you have sufficient rank.
Clan Bonuses
There are seven (7) clan bonuses you can get. Each bonus goes up to 20 and the higher the level the more Clan Jewels you must spend each week.
| Number | Name | Effect |
| 0 | Pentagram Quest | You get more exp from solving the Pentagram Quest |
| 1 | Military Advisor | Extra favor with Aston's Governor |
| 2 | Merchant | Better prices when buying and selling from merchants |
| 3 | Learning | You get more exp depending on bonus level, up to 20% |
| 4 | Haste | Enables you to move faster, increases your character's speed by Haste Level * 3 |
| 5 | Special Drop Quantity | Bonus chance of enemies dropping items |
| 6 | Special Drop Quality | Increased rarity of items dropped by enemies |
Maintenance
Clans have an upkeep of 5 jewels per real time week. Any additional bonuses that are enabled also cost additional clan jewels.
If a clan has 2 bonuses turned on, both at level 20, these would cost 20 clan jewels each per week which would bring the total jewel cost per week for the clan to be 45.